package com.pokermadness.game;

public class LogMessage {
	public static final int MOVE_INFO = 0;
	public static final int WINNER_INFO = 1;
	public static final int START_MESSAGE = 2;
	public String content;
	public int player;
	public int type;

	public LogMessage(String content, int player, int type) {
		this.content = content;
		this.player = player;
		this.type = type;
		// print();
	}

	// private void print() {
	// if(this.type == MOVE_INFO)
	// System.out.println("Player " + this.player + " " + this.content);
	// else
	// System.out.println(this.content);
	// }
}
